Another year has passed and it’s time to give the trading post mod some love. Here’s an updated version that features inventory capacity management, blueprint trading and custom region mapping for heavily modded servers.
Inventory Capacity Indicators
The guild trading, server sales and storage room tabs now have inventory capacity indicators that update as you change quantities for your trading goods. It displays the resulting inventory weight after the trade and won’t let you process trades that wouldn’t fit in your inventory. Say goodbye to lootbags on the ground due to lack of capacity.
Basic blueprint Trading
Blueprints can now be sold at the guild trading post. The blueprint and receipe is saved and restored to the player buying the blueprint. Creating and selling blueprints in the server sales is not yet available.
Custom Region Mapping
Servers with additional customized regions can now map these to the trading post for full support of such regional items. You’ll find the new option in the Administration tab. Make sure the mapping matches your region list in the database and you’re good to go. Do NOT use this if you’re using the three default regions. Also keep in mind that a custom region mapping breaks region name localization for the trading UI.
You can find the updated server-side mod download in the feudal.tools Server Manager.
4 thoughts on “Tradepost Mod Update 1.6”
When will the mod be updated so that you can put up products for sale not only in your own, but also in someone else’s trading post? Sincerely!
Is there a way to add another Steam ID to my Feudal Tools so I can share Ownership for the same Server and continue our Premium Service?
Very few items can be placed on sell to crown. Even apple or nails can’t find items. What should I do ?