It’s finally here! This new update for the LiF:YO Livemap introduces a page for players to view and manage their guild through a user-friendly web interface. Guild leaders can change member ranks, manage guild standings and edit permissions for ranks, standing types, guilds and characters. It allows to do anything that can be done via /guild commands in game. The guild management page is fully optional and is disabled by default. You can enable it on the configuration page.
Please note that all actions are processed through the server in the same way the /guild commands work. If the server is rejecting an action, it is usually not a problem of the webinterface. Please check if the same change can be done successfully ingame using the appropriate /guild command before reporting a bug.
Another thing we have discovered is that alliances can bring huge bugs into the standing system. An alliance is created once one guild sends an ally request and the other guild accepts it. The initiating guild then becomes a ‘Kingdom’ and the other guild becomes ‘Vassal’. (See LiF wiki here for more details). Apparently, vassal guilds are not able to change any standings until the alliance is broken up and the guild type goes back to ‘Country’. This part of the system seems bugged to me. I’ve seen many cases where the game did not fully disband an alliance, leaving at least one guild in some inconsistant vassal state with no kingdom counterpart, meaning they won’t be able to change standings… ever. I highly recommend to avoid the ‘ally’ standing at this point. Use ‘friendly’ instead and assign all permissions to this standing type.
For the full changelog, see the Changelog on the LiF:YO Livemap Page.
Hosted livemaps on feudal.tools will be updated tomorrow, 31st Dec.
*Update 31/12* Hosted livemaps have been updated.