years days of development, I’m glad to present the next feature update for TerraTool. Now it’s your turn to make some awesome maps for LiF:YO.
Custom Maps: Your Own
“How you do make the maps?”, “What software is used?” – I get these questions a lot and some people even got angry when I said “Photoshop and Notepad++”. Well it’s the truth – and now you can do it yourself very easily with just some basic graphic editing skills.
The only source of information the mapgenerator is using to generate LiF maps is a grayscale heightmap of the terrain. With this TerraTool update, you can upload own heightmaps, use them on your servers and even share them with the community.
To get an idea of how such heightmap is supposed to look like, here are the source heightmaps of Wishbone, Himalaya and Riverside:
Each pixel in the heightmap defines the elevation of a game cell by its brightness. A light pixel means high elevated terrain. The scale moves between -9.0 meters for a pure black pixel and whatever you define as maximum altitude (125.0 – 375.0). This altitude will be tied to the lightest pixel on the heightmap, defining the upper end of the scale.
Where can you get proper terrain heightmaps? For the most part, I’ve used the terrain.party website along with the ‘Clone Stamp’ tool and some brushes in Photoshop. The Gran Canaria map is a pure, untouched export from their site. Other maps, like Riverside and Wishbone, are sort of a mixture of different terrains merged and edited with Photoshop.
Please note that your graphic editing software should support at least 16 bit per channel to get smooth terrain from the heightmap. Photoshop supports it natively. GIMP supports it since 2.9 beta.
File requirements and restrictions:
- PNG image format
- Maximum 8 MB filesize
- Image size of 1533 x 1533 pixel
- Minimum of 50 unique colors/shades
- Mimimum of 30% landmass after conversion
The overlapping area is very small, but anyway: Make sure there are no buildings/objects at the coastline before applying this one.
Besides that, there is a number of small changes and enhancements. The max. altitude for custom maps was extended by 25 meters in each direction (now 125.0 – 375.0). The statistics page has an additional pie chart to show trending maps based on data of last 7 days. The maximum daily jobs capacity was increased. As always, all detail can be found in the changelog.